Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - max eisenberg

Pages: [1] 2 3 ... 89
1
Movement / Re: Balancing IDEALLY on balls of feet or whole feet?
« on: September 16, 2012, 04:29:04 PM »
inbetween the ball of the big toe and the next toe and as close to the center of the heel as possible. i tend to walk as though i would if i was on the floor but, i also put almost no pressure on the heel, even on flat ground.

you wont be using your heel or arch to save any kind of mishaps. keep that in mind and be able to put all your weight on the balls of your feet quickly.

2
Parkour / Re: Best vault going straight ahead?
« on: September 16, 2012, 04:24:41 PM »
rails? speeds or precision with the feet and dashing out quickly.

ledges? speeds, kongs and reverse vaults.

kongs are EXTREMELY efficient when performed correctly, i just dont feel comfortable depending on diving onto something as thin as a railing. they can cover a big distance but even shooting a small distance they are great. imo it is a vault that shows you what the body is capable of. the vault only works because of a perfectly coordinated set of movements and a great sense of timing and judging of distances.

3
Parkour / Re: What is better for landing from a tall wall?
« on: September 16, 2012, 04:17:42 PM »
obviously learn to roll but, dont feel obligated to over do it.

my advice after training for 9 years? learn to squat, deadlift and stretch all the muscles that connect to the hips. i actually prefer NOT to roll and can still quite comfortably cat hang and drop off of a 12-14 foot tall wall. i also dont advocate 180 spins out of cat hangs. i just go from a cat hang and then push off the wall enough to drop down and land a foot or so from the wall.

i find the decent to be more controlled, landing easier to spot and forces easier to dissipate with this method. when it comes to rolls, i only do them over things or out of a running jump. with all of that said and done...

learn to roll on concrete from a running jump AND a hanging drop. something for when you get a little better? squat on the edge of a wall, put your hands to the outside of your feet and lean forward as you kick your feet out away from the wall. its not quite as easy on your body as hanging and dropping but, it sure beats jumping from the wall. not to mention doing a few in a row is a fairly quick way of safely moving from height.

tl;dr

squat, stretch, learn to roll AND land a drop with no momentum. both are valuable skills and neither should be neglected. after all, you cant ALWAYS roll... seriously 

4
Parkour / Re: Bounds and strides
« on: December 17, 2011, 09:22:37 AM »
its fairly obvious how you increase strides, its like ANYTHING in parkour. you have to start slow and small until its comfortable and then push it a tiny bit. one day of practice isnt going to net you an 8 foot stride thats comfortable.

unless of course you are already at a pretty decent level, in which case you shouldnt need an explanation other than trial and error.

you really need to move slower and concentrate on landing and leaving your feet calmly, in a controlled manner. you dont need to just plant a foot and skip across stuff, its really rather controlled. i go to an open gymnastics gym and doing them across balance beams helped me realize how much slower you need to go. IMHO you need to stand almost straight up to properly stride, it should all be in the legs. its not like running where you lean forward to move, quite the opposite.

when you plant a foot, you need to almost sink into that. it feels like you wait too long to launch into the next stride but, thats just how the mechanics of a stride works. sinking into each step gives you a solid base to jump from.

the stride is a rather advanced move, its much more complicated than a precision jump and takes a lot more bodily control than most jumps. if you have a hard time properly rebounding out of a jump into a roll, i wouldnt really worry about learning to stride just yet.


5
Movement / Re: Specific landing technique(at the end)?
« on: November 02, 2011, 12:09:26 PM »
Your weight should be mainly resting back on your heels in proper squat form; this activates the gluteal muscles.

thats the thing i hate about this f#cking forum.

read my words carefully, dont assume them, read them. a landing is essentially the same as a closed stance gym squat on the balls of the feet. oh and putting weight on your heels does not necessarily activate the posterior chain.

if we were talking about squats, your post would have been a valid anecdote but, we are talking about landings. i was suggesting a better approach towards landing, one that resembles the form of a gym squat in terms of muscular contraction and balance.

this forum nitpicks too much to spread quality information without bogging down newcomers with useless posts.

6
Movement / Re: Specific landing technique(at the end)?
« on: October 30, 2011, 04:32:42 PM »
i tried for so long to get a straight answer from someone about the mechanics of the body concerning the landing. i got bits and pieces but, no one really knew exactly what they were talking about so i figured it out on my own.

the way i land is basically a regular old gym squat balanced on the balls of my feet. your hips actually rotate in and out, during a squat if you rotate them out as you go down you have more stability and power.  extend your legs fully, just before you lock your knees. keep your head back and over your shoulders with your chest puffed out and core tight. stay on the balls of your feet, at least while you're learning. if you get used to landing like that you may land flat footed and bruise a heel.

recently i started a new thing with rounding the upper back at the bottom of the landing. shrug your shoulders and tuck your chin to open up your shoulder area. if you do it at the bottom of the landing after all the shock is gone its almost like doing a dead lift with your upper back rounded. it feels like you pick yourself up out of your squat by your upper back.

7
Socialize / Re: Legalize Marijuana to save the worldLY
« on: September 25, 2011, 02:52:34 PM »
you mean save the "economy", not the world.

the only way the "world" will be saved is when humans stop being so damn greedy and give up this pathetic money chasing phase. before you all argue that point, think about what money does.

it creates a caste system, the poor become poorer while the rich become richer until the poor just eventually take over and it starts again. its not exactly like im talking out of my ass here, the reason this damn country was founded in the first place was to get out from under the insane tax regulations of monarchs.

8
Movement / Re: Webster Critique
« on: July 12, 2011, 03:45:40 PM »
stretch your hamstrings... a lot. its actually a relatively natural move. i basically fall forward at the hips and get to about 90 degrees while sweeping my leg back and up and over, THEN jumping with my other leg.

oh and dont forget to tuck like youve never tucked before.

9
Movement / Re: How to go about doing rail precisions?
« on: July 12, 2011, 03:43:21 PM »
my advice? learn how to do a proper precision from ledge to ledge. when you go to a rail you realize its not different at all. if you cant land from one edge of a ledge to another edge of a ledge properly a rail precision is far from your ability.

10
Movement / Re: Roll... punch?
« on: July 12, 2011, 03:36:11 PM »
im still not understanding why we will hit our heads? ive done them in the gym and its just a dive roll with a shallow dive... obviously dont even mess with these bad boys until your rolls are super clean.

11
Parkour And Freerunning / Re: Flow... let me get this straight...
« on: July 12, 2011, 03:31:18 PM »
i wrote a really long, semi angry post and then realized that everything everyone has said has been almost completely biased one way or the other.

experience is the only way to learn parkour. you can all charge for you vault classes but, the good students go home and experiment for hours. the poor students wait till next week to drill the exact same moves.

if you really think there is a difference between teaching methods you completely miss the point of this whole discussion. the only difference is the teacher. to be more honest and direct i think everyone here is being absolutely stupid. you dont learn jack shit about parkour until you feel it. take any new comer and explain what to do with you arms during a jump, now tell them to do it... watch the hilarity ensue. you probably werent taught the little stuff, you learned most of it on your own and you know what? its the little stuff that makes parkour what it is. its that trial and error that makes you have a better understanding of why you do what you do.

no two moments are the same, no two vaults, jumps or rolls are the same no matter how many times you have put yourself in that scenario. only time spent practicing a bunch of different options lets YOU pick the one best for you. i dont give a shit what anyone has to say, if you want to dead lift holding the weight away from your body, go for it.

will you get the best outcome? probably not, will experience end up showing you the best way? probably so. i doubt ANYONE here was told how to do something, shown how to do something and then could just automatically do it. it takes careful consideration and practice of an array of skills to be a traceur. parkour is not about vaults, jumps and flips, if thats all you teach your doing it wrong and you should quit teaching parkour forever.

if you dont couple physical skills with mental understanding of why you do what you do you are absolutely, 100% failing as a teacher. if you dont like, tough shit because you know its true. parkour is less about getting over obstacles and more about breaking down your own walls. when you open yourself up completely to a situation there are no labels, there are just actions.

12
Parkour And Freerunning / Re: Flow... let me get this straight...
« on: July 09, 2011, 08:27:08 PM »

Further, if you bog down your beginners by telling them that every single situation is unique and that they need to reinvent the wheel every time, then I respectfully disagree with your teaching method.



there are too many variables to not include this very vital piece of information. you are free to teach as you will but, whenever i take someone under my wing i make it very clear that history does not actually repeat itself.

its not about reinventing the wheel and doing something different. its about realizing that there are options which could better help you navigate your world. if im tired im going to shoot for a roll or a lazy vault over a ledge, if im at full power ill kong to the end of the earth. if my toe hurts im going to balance mostly one the other foot and so on and so forth.

dont pretend that i dont understand your point but, please dont shrug my point off. i assume you already know this so this post is directed at those who take what you and other "leaders" say at face value. its an important aspect of living and doing parkour, in fact i think its one of the more important aspects IMHO.

anyone can learn to kong a ledge in a few days, it takes much more time and dedication to understand that not every vault will go the same way. you may think adaptation and go "different movement". i think adapt and think of vaults where i lean forward too much or clip my toes and have to shift my balance.

so yes, every situation is different and yes, i do bog down my newcomers with this because without it they wont respect each movement the way they should.

13
Pics & Vids / Re: 11.5foot standing arm jump + Goal1 progress
« on: July 05, 2011, 03:23:47 PM »
seems pretty far for you, try going up a little more? it looks like you are shooting straight for it, at these lengths its hard not to but, the more up you go the more air time you have to think. pretty good though dude!

14
Parkour And Freerunning / Re: Flow... let me get this straight...
« on: July 05, 2011, 02:58:49 PM »
flow comes from so much practice that your adapt to every situation from the way your feet are positioned to the way your weight is going.

until you are so comfortable moving at a moments notice that it doesnt phase you, you will never "flow".

15
Parkour And Freerunning / Re: Why shoes and not pants?
« on: July 05, 2011, 02:56:32 PM »
Obviously like I said multiple times already....For safety. Isn't parkour also about safety?


if your safety comes from gear (shoes, pants or w/e) you're doing it wrong.

16
Parkour And Freerunning / Re: Gymnastics for fun! helping parkour
« on: July 05, 2011, 02:54:08 PM »
my take on things?

gymnastics strength training programs will increase your capacity for movement by 10 fold. that being said there is not much an actual coach will teach you that proper practice and dedication wont get you. you might learn it faster with a coach but, most of us are self taught and some of us are pretty damn good. they can help with diagnosing incorrect technique but, i find that after months of practice a poor technique shows itself.

air awareness will go up, core strength and understanding of body mechanics will probably go up, as for other things there arent many that a gymnastics class will help. instead of going for instruction on flips go for instruction on body weight strength training. gymnasts have some of the best weight to strength ratios of all athletes.

no negatives other than time spent and potentially an injury or two but, its just another side to movement. practice what makes you happy. flips bring me joy so i flip, so do vaults, running, climbing and balancing. i find joy in all forms of movement and thats what counts, if you just want to go to learn flips cool. might as well just go to an open gym once a week and teach yourself and ask for instruction from other people there for free.

if you want to get something out of it, it could be a good opportunity to train with a skilled gymnast whos into parkour. never know what he could give you a hint on.


17
Parkour / Re: Increase wall-up steps?
« on: June 30, 2011, 12:14:39 PM »
a lot of people tend to think it works best when you go really fast and swing your foot up the wall and then let your body follow that path. i find that it feels more efficient if your last few steps are more like high knees and then you step into and down on the wall while throwing your other knee up.

its a bit more awkward but, seriously requires such little effort its surprising.

18
Movement / Re: Roll... punch?
« on: June 30, 2011, 12:02:04 PM »
do it in the gym first,
just copy what danny does, it's a very easy move to learn

dont bother hitting "post" when all you type is that. its not THAT easy to learn, he doesnt even understand how its done. im pretty sure a kip up is a good place to start, once you can do that with your eyes closed (not literally of course) you can probably do a pop roll (is there a real name?).

other than that im still trying to figure them out as well. anyone have any real advice?

19
Pics & Vids / Re: 22 feet and up!
« on: June 30, 2011, 11:48:52 AM »
you measure it? maybe the lens is throwing off my perception.

20
Parkour / Re: overcome the fear of doing monkey vault
« on: June 13, 2011, 12:07:03 PM »
stop listening to your fears and start listening to your mind. watch a BUNCH of videos of high level traceurs move. you have to be confident for kong vaults, the key is confidence in the movement. if you keep "testing the waters" with poor form and not putting any heart behind your movement you will get the same results every time.

its an AWKWARD move, i had problems for a while until i just said "screw it" one day and went for it 100%. as soon as your hands make contact you will understand how simple the whole move is.

Pages: [1] 2 3 ... 89