Author Topic: Is Mirror's Edge a reliable parkour-based game?  (Read 3411 times)

Offline Robert R

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Is Mirror's Edge a reliable parkour-based game?
« on: February 03, 2010, 06:20:08 PM »
*Not sure if this is in the right forum or not...*

But some of you probably played Mirror's Edge (http://www.mirrorsedge.com/)
It is a game based around a group of runners, particulary Faith. I just wanna know, is this a reliable game?
Some things she does don't seem very realistic, but do (experienced) freerunner/traceurs/[insert correct term] do this alot?

Offline Tanner O'Donnell

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #1 on: February 03, 2010, 06:32:28 PM »
no. Not a realistic game that represents parkour
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WoodlandGhillie

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #2 on: February 03, 2010, 06:42:07 PM »
It is spelled "Traceur," and is capitalized. Freerunning and Parkour are pronouns. They are capitalized.

And no, not really. Sure, it's real fun for many Traceurs, but it doesn't represent what we believe.

Offline Kyle Waite

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #3 on: February 03, 2010, 06:53:00 PM »
My English/grammar-Nazi are kicking in... Parkour is a proper noun. It is capitalized, like all names. Traceur, is a pronoun, and is not capitalized, like "you", "he", or "she". But, yes, as has been said, it's not exactly realistic. Some of the movements are usable, some are definitely crap, though.

WoodlandGhillie

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #4 on: February 03, 2010, 06:55:42 PM »
Quote
My English/grammar-Nazi are kicking in... Parkour is a proper noun. It is capitalized, like all names. Traceur, is a pronoun, and is not capitalized, like "you", "he", or "she". But, yes, as has been said, it's not exactly realistic. Some of the movements are usable, some are definitely crap, though.

Wouldn't "Grammar-Nazi" be capitalized? I thought it was a pronoun... ;D

Aww, crap... I did mean PK was a proper noun, not a pronoun! :P Sorry...

Hmm... I am a failed grammar Nazi... :(

Offline Scott B

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #5 on: February 04, 2010, 02:15:50 PM »
BACK to topic...some of ME works, like the vaults, but the huge multi-step wall-runs and massive jumps between roof tops in not indicative of real life parkour practice.

Now then, what? I've almost never seen parkour capitalized...



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Offline Kyle Waite

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #6 on: February 04, 2010, 02:52:11 PM »
Yeah, those multi-step horizontal wall-runs, into a 15' tac are just flat out impossible. It's not a particularly realistic game. More so than Assassin's Creed, but not a whole lot.

P.S. I'm actually going to recant my statement. I was wrong. Parkour is a common noun, meaning it can be used to name a variety of things (ie., if someone sees you doing a Kong-vault, you can say "I'm practicing parkour", instead of "I'm practicing my Kong-vaults".) In addition, traceur can be used as an adjective. Now, STOP READING THIS AND GET BACK ON TOPIC!  :D

Offline Jamie Takashima

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #7 on: February 10, 2010, 12:49:05 PM »
I'm going to have to agree. As fun as Mirror's Edge is, parts of it are just not realistic.

wlf

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #8 on: February 10, 2010, 03:36:26 PM »
Yeah, those multi-step horizontal wall-runs, into a 15' tac are just flat out impossible.
its not impossible it just hasnt been done yet

Offline Standard

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #9 on: February 10, 2010, 03:38:32 PM »
its not impossible it just hasnt been done yet
I don't think humans can possibly have that kind of strength/agility.

wlf

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #10 on: February 10, 2010, 03:39:30 PM »
I don't think humans can possibly have that kind of strength/agility.
like i said its not impossible people just havent done it yet, people could but maybe you havent met them.

Offline Hazim Salem

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #11 on: February 10, 2010, 06:30:27 PM »
Well, the horizontal wall runs were impossible. The game gave you like 5-step wall runs. Even if that's possible (and it is), wall runs don't take you far. Faith is better off just jumping that distance.

wlf

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #12 on: February 10, 2010, 06:33:01 PM »
Well, the horizontal wall runs were impossible. The game gave you like 5-step wall runs. Even if that's possible (and it is), wall runs don't take you far. Faith is better off just jumping that distance.
true, however like i said the tech and or the right person may not be here yet it isnt impossible you just cant do it yet

Offline EpicMovement

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #13 on: February 22, 2010, 03:45:59 PM »
true, however like i said the tech and or the right person may not be here yet it isnt impossible you just cant do it yet

Parkour isn't about technology. Other than a good pair of shoes, it takes away from the point if you involve machines. Otherwise, I'd be practicing parkour just by driving to the store ect...

Offline Hazim Salem

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #14 on: February 22, 2010, 04:16:55 PM »
true, however like i said the tech and or the right person may not be here yet it isnt impossible you just cant do it yet

If you mean by tech, "a rocket to keep pushing you towards the wall" then that's ridiculous. By the laws of physics, running on a wall won't get you any (EDIT:)farther than a regular running jump.
« Last Edit: February 23, 2010, 02:17:41 PM by Hazim »

wlf

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #15 on: February 23, 2010, 07:28:52 AM »
If you mean by tech, "a rocket to keep pushing you towards the wall" then that's ridiculous. By the laws of physics, running on a wall won't get you any further than a regular running jump.
well what about in space no gravity

Offline Scott B

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #16 on: February 23, 2010, 01:51:04 PM »
well what about in space no gravity


Kicking off the wall would immediately propel you away from the wall in that direction at the exact same momentum you were going at. You wouldn't be able so stop at the end of the gap, you'd have to grab something or hit something.

PHYSICS!



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Offline Hazim Salem

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #17 on: February 23, 2010, 02:08:39 PM »
well what about in space no gravity

Like Scott said.

And also, you wouldn't need a wall run if there's no gravity. :P
I'm going to assume you're either younger or in high school, so when you do, take physics and you'll understand how it works. :)
Although, I like your "nothing's impossible" spirit. If you knew more about physics, I'd ask you how to climb a corner from inside using only friction.

Offline EpicMovement

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #18 on: February 23, 2010, 06:26:05 PM »
I'd ask you how to climb a corner from inside using only friction.

Is that possible? I've pondered the idea myself.

Offline Hazim Salem

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Re: Is Mirror's Edge a reliable parkour-based game?
« Reply #19 on: February 23, 2010, 06:40:51 PM »
Well I've looked into, assuming the friction coefficient is always 1. If you've had statics, you can figure it out.
I can see you pushing with your legs against both walls, in an "open-scissor" fashion. That would be a total killer. You gotta push hard enough on both legs to support your weight.

EDIT: I just tried it using only my hands. It could be possible if your hands and center of mass are aligned in a line. Then you have to push hard enough so that each hand generates 1/2 of your body weight. the tricky part is lifting yourself up, that's when you have to push even more to compensate for the change in arm-wall angle, and that's assuming the co of friction is 1.

Good luck XD you may want to try this in a gym, and use soft pads as walls.
« Last Edit: February 23, 2010, 06:53:21 PM by Hazim »