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Author Topic: Mirrors edge. It may have just earned itself our collective wrath.  (Read 2973 times)
Craig'
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« Reply #15 on: July 18, 2008, 04:44:48 PM »

You can sit on your butt and play some lousy game or you could go outside and experiance it for real.  Unfortunatley there's nothing we can do about the misconceptions.
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« Reply #16 on: July 18, 2008, 04:59:29 PM »

You gotta understand the story line first, this traceurs are doing what they are doing in the game for a good cause.
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AdamMcC [Feng]
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« Reply #17 on: July 18, 2008, 06:08:17 PM »

Like I said, bro. It's a video game, I don't know what you're expecting of it. It's not a documentary. There's probably been a game in every sport, discipline, art, and everything else that doesn't represent properly. I know a football player friend who got pissed off by PS2's street football game. I laughed at him, because he took it so seriously. It's just a game. Meant to be entertainment.

You have to realize they are making the game for their purposes, not for ours. We have to accept that. If we want a perfect game, we're going to have to make it ourselves. If we don't, then that leaves it up to other people, and we can't blame them for taking the]at opportunity.
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« Reply #18 on: July 18, 2008, 07:58:28 PM »


Listen dude, every video game that exists uses something to appeal to the minds and emotions of the common person. In this case they are using our discipline and making it extraordinary to make it look fun. If the game was about conditioning every day, then going to jams once a month, learning how to recover from sprained ankles, I don't think it would be very good. This is what video game people do.

I'd buy it. It'd be like the John Madden of parkour. Wouldn't be too bad to play while actually nursing an injury. Someone get on this.

...and make it so I can create a character 8 foot 9 with hot pink Ariakes and a mohawk.  Grin
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« Reply #19 on: July 19, 2008, 11:03:41 AM »

I'm pretty sure I've never seen a stupider post than this one.  It's always just been a first person shooter first.  Also I like the idea, I hate it in games when theres a 4 foot box you can't get over, it just seems like a half ass game
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TomewardBound
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« Reply #20 on: July 19, 2008, 11:08:12 AM »

I'm pretty sure I've never seen a stupider post than this one.  It's always just been a first person shooter first.  Also I like the idea, I hate it in games when theres a 4 foot box you can't get over, it just seems like a half ass game

I wouldn't call it a first person shooter...its more of a first person experience.  Developers claim you can go through the entire game without firing a single bullet.  It also seems like much of the combat is aimed at disarming the enemies.  Regardless, it looks like its gonna be a fun game.
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Zach"EpicMovement"Williams
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« Reply #21 on: July 19, 2008, 11:37:05 PM »

I own GTA 4 and before i did i never thought of going out and robbing places and stealing cars, but it just really all around inspired me so now i rob my local shops everyday!!!!

If people actually took everything in videogames completely seriously then things like that would actually happen, but they dont

I'm scared if I play GTA 4, I'll lose my ability to crash my car at 110+ MPH and just walk away.  Sarcasm - Akh
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Saint.Albatross
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« Reply #22 on: July 20, 2008, 07:45:24 AM »

I have a few points to make.

1. I still think they are using Parkour and Freerunning as a gimic to promote thier game.

2. Yes, I know that Parlour is not a collection of moves. But every platformer that has ever been made has been about jumping, running, and whatever else you need to do, to get from point A to point B, often ASAP. Meaning that every platformer, could be classified as having Parkour/Freerunning in them, but don't. Why would they say that Mirrors Edge is based off of Parkour when it is just a 3-D platformer, that will probably be like every other 3-D platformer, except with shinier graphics, the loss of moving platforms (early 3-D days), and guns.

3. People know not to try things they see in video games because there is a very good chance that it was exaggerated. However, if people think that there are people that actually do this stuff, then they might get it in their heads to jump of a building. Then again, most people would be smart enough to research the topic first, so who knows, I may just be rambling about nothing on this point, and I actually hope I am.

4. Lastly since the game is inspired by Parkour, it may give people misconceptions about just what it is that we do.

Oh, and X-Play frequently mentions, when they are taqlking about the game at all, that the game is a Freerunning sim. Also one of the games developers called it a Freerunning sim during G4's E3 '08 live coverage.

I'm going to cover this entire post in, essentially, a sweeping statement.

Game Developers lie.

Yeah, they lie more than anyone else, they can make statements about their game that are "planned features" that they have rough, 2% plans to implement.  Don't believe anything game developers say.  They can call anything a "simulator" simply because it simulates rough general, sweeping variety.  You could call a game that has one martial arts move in the entire thing a martial arts simulator.

Oh, and yea, they're using parkour/freerunning to promote their game to traceurs and freerunners.  That's what they do, they have PR guys to sell you stuff.  If they don't make money, their game failed.  So they do everything they can to promote, and sell their game to everyone.  Just like shoe companies, deodorant companies, and everyone else.
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JeCours
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« Reply #23 on: July 21, 2008, 08:08:38 PM »

I have a few points to make.

1. I still think they are using Parkour and Freerunning as a gimic to promote thier game. Gimmick?  if it is, it's working for me

2. Yes, I know that Parlour is not a collection of moves. But every platformer that has ever been made has been about jumping, running, and whatever else you need to do, to get from point A to point B, often ASAP. Meaning that every platformer, could be classified as having Parkour/Freerunning in them, but don't. Why would they say that Mirrors Edge is based off of Parkour when it is just a 3-D platformer, that will probably be like every other 3-D platformer, except with shinier graphics, the loss of moving platforms (early 3-D days), and guns. 
Can you show me other first person style games like this?

3. People know not to try things they see in video games because there is a very good chance that it was exaggerated. However, if people think that there are people that actually do this stuff, then they might get it in their heads to jump of a building. Then again, most people would be smart enough to research the topic first, so who knows, I may just be rambling about nothing on this point, and I actually hope I am. I think you are

4. Lastly since the game is inspired by Parkour, it may give people misconceptions about just what it is that we do. maybe... or they'll just have fun playing the game then eventually research exactly what we do and possibly stumble upon these forums...

Oh, and X-Play frequently mentions, when they are talking about the game at all, that the game is a Freerunning sim. Also one of the games developers called it a Freerunning sim during G4's E3 '08 live coverage.
what're you going to do? Write a nasty letter to them explaining the differences? who cares
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Jus7in
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« Reply #24 on: July 26, 2008, 09:24:37 AM »

honestly this game doesn't look that appealing. To me it's just a game developer who saw what Assassin's Creed did and figured they could make money off a new idea. The fact that they changed it to first person view also convinces me that they just want to make money without ripping someone else's idea off.
And whats the main attraction of the game? parkour, so it's a parkour/freerunning sim period. Look at assassin's creed and how well they did that game, they used Parkour as a attraction but not the main one(maybe to us though:)

And there are tons of games that Parkour can be used in. Any game where you can use simple jumps but put them in the right place to get somewhere faster is a game with Parkour.

The game looks cheesy anyways, graphics are crap, they look like lego land and it's all too glossy. Maybe if there was some kong to tackle move i might be interested.
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Jus7in
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« Reply #25 on: July 26, 2008, 09:27:31 AM »

Quote
Oh, and yea, they're using parkour/freerunning to promote their game to traceurs and freerunners.  That's what they do, they have PR guys to sell you stuff.  If they don't make money, their game failed.  So they do everything they can to promote, and sell their game to everyone.  Just like shoe companies, deodorant companies, and everyone else.

They are not marketing it towards us. There are what, like maybe 5,000 traceurs probably going to buy this game, and thats not the sale game developers are looking for.
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« Reply #26 on: July 26, 2008, 05:21:51 PM »



The game looks cheesy anyways, graphics are crap, they look like lego land and it's all too glossy. Maybe if there was some kong to tackle move i might be interested.
I suppose you think fight night round 3's graphics are bad too  Roll Eyes
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Sat Santokh
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« Reply #27 on: July 27, 2008, 10:40:41 AM »

Justin I've kind've been following this game for a while since it mentioned parkour/free running.  The reason they did it in first person view was to give you more of a feel for the character.  When you have something in first person view its like you're looking through their eyes as opposed to third person view where you are watching them do stuff.  People are being a little self-important here.  The main attraction is not parkour, its a shooter game.  With how many shooting games there are in the market today, developers are just looking for ways to innovate and make an interesting game.
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Derik DaSilva
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« Reply #28 on: July 27, 2008, 09:26:37 PM »

Justin I've kind've been following this game for a while since it mentioned parkour/free running.  The reason they did it in first person view was to give you more of a feel for the character.  When you have something in first person view its like you're looking through their eyes as opposed to third person view where you are watching them do stuff.  People are being a little self-important here.  The main attraction is not parkour, its a shooter game.  With how many shooting games there are in the market today, developers are just looking for ways to innovate and make an interesting game.

+1 Sat! I say if you don't like it, don't play it. I think it'll be interesting. next thing you know we'll all start bashing crash bandicoot because he slides under stuff... talk about efficency, I wish I could do a sliding-double-jump-deathspin-tornado like he does... you can get so much distance.... Tongue
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« Reply #29 on: July 29, 2008, 07:48:42 PM »

It's is a video game for one so I don't think you should be hatin' to much. It features Parkour, but doesn't claim to be a realistic Parkour sim.
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